We're starting to put some structure on that transition and we're able to control this. And maybe we want this point here to transform into that one. So let's say you want that point there to morph from one into the other. I'm not going to work too hard on this, but just to put one in manually because this is such a strange transition. I've made this crazy shape here just to show you the flexibility. So it was zero, one, two, if I remember right, three and then go to the back one and then just position them as you need. So again, I don't want to do them here or they'll just be going onto the final one. I'm just going to go back to the first one to remind myself zero, one, two, three was the pattern. And then I can apply the B to C hints so let's do that. By doing that, by clicking in this area here, I've just toggled them off and now I have a clean slate. If I click on the third frame, the C drawing, and then toggle backwards, I'm not seeing any hints. So if I click on this frame, or any of these, even to the final one, these are the A to B hints. Great news is Toon Boom Harmony has a much nicer way of separating these and it's really simple. And at this point, you usually end up either having to split your work onto two layers in Flash or have one keyframe have a bunch of zeros and zeros and ones and ones that are the end of one cycle and the beginning of another and it can be really confusing. I've labeled these A, B, C, D so if I click on the next one, you'll see in the parameters field as B and then C and then D, but I need to have more hints, obviously, not just from A to B, but from B to C.
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Okay, so you're probably also familiar with another problem that we have when we do this in Flash where we have a series of hints here. So I'll just click on here to do one more. And this is really behaving itself very nicely. So let me make sure that I am using a contour hint. And I think the different color, I'm using the wrong kind I think. So let me see by putting those hints back into the second frame and let's cross our fingers, maybe they'll work. You can only morph a line to a line and a brush to a brush. One other note about shape tweening and morphing is that you can't morph a line to a brush. So as you can see, you can see at a glance, and you can have all of these kind of hints on the one image. And then pencil hints, let me put one down there.
Zones will basically control color areas if you have a color area problem and they're in this little wishy bluey-green color. If it's got this yellow text, it's a contour hint. We're not limited to those tiny A B C D E F's that are very hard to see. And you'll notice, too, that they're numbered which is really nice. I'll put it in there just by clicking on the line. If I manually put one in, select a contour hint. And these are contour hints and let me show you how I know that. And it has suggested two: one here and one here. I'm going to click on that and click on the drawing and then hit suggest hints. And we have a lovely one here called suggest hints so let's see what it suggests. I'm not going to bother with this feature or this feature here, which I think is overkill for our purposes. I don't think we need to worry too much about hiding them yet because we haven't made them. We can apply contour hints, zone hints, pencil hints, vanishing point, appearing point and you're probably in despair right now, but the good news is for most of these I think you only have to worry about contour hints, so I'll select that. And then in the tools properties panel, we have the icons here for different kinds of hints. So this is where we use shape hints and they're just like the ones in Flash. Now, you'll see that the corners are turning into an octagon and I don't want that. So let's take a look, though, at these corners. So it tells me that this is a much improved version. I'm not able to do it, at least in this mode. I'm trying to create those gaps now, like little spaces between the color and the line. In previous versions of Toon Boom products like Animate and previous Harmony, you might have seen some gaps opening up. So, I'm just going to grab that drawing, move it down, and if we scrub through you can see some funky things are happening. Then actually, let's just move it even lower. So in the top, what I've done is created a tiny, little four drawing sequence of a rectangle squishing into a chopped down here and then pops back into this. So can we select the morph option, for example, we can see the available tools. Let's get into this palette because I want to see the entire tool properties. Now let's take a look at some more complex features of shape tweening.